Away3D is an open source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor , a 3D graphics engine , a 3D physics engine and a compressed 3D model file format .
The Away Builder interface with a sample polar bear 3D model (center), and object hierarchy (left).
|Original author(s)||Rob Bateman, Alexander Zadorozhny, Fabrice Closier, Peter Kapelyan, Greg Caldwell, Andreas Engstrom, Stephen White, David Lenaerts, Richard Olsson, Cauê Waneck|
|Stable release|| |
4.1.6 / January 24, 2014
|Written in||ActionScript 3, TypeScript|
|Operating system||Web, Windows, iOS, Android, BlackBerry|
|License||Apache License 2.0|
Away3D is an open source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor (Away Builder), a 3D graphics engine (Away3D or AwayJS), a 3D physics engine (Away Physics) and a compressed 3D model file format (AWD).
Development is managed by the Away Foundation, a UK-based non-profit focussed on building and maintaining free and open source software resources for high-performance mobile games and applications. The foundation is supported by corporate sponsorship (Adobe, JetBrains among others) and individual donors.